After a long summer in experimental, 2.1 is now marked as stable. Thank you to everyone who played the experimental, reported bugs, and gave us feedback. A lot of the changes and tweaks since the first 2.1 release came directly from your reports.
We took this opportunity to update our classic Factorio trailer one last time.
As we said back in FFF-440, 2.1 isn't about new planets, enemies or research trees. Instead, it is a big collection of quality of life, small features, polish, and the things we wanted to do for 2.0 but didn't have time for. For those of you who stuck with 2.0 stable, here is a quick tour of what is waiting for you.
Space platforms are the backbone of Space Age, and in 2.1 they are a lot more capable.
Mixed rockets: Rockets can now carry multiple different items in one launch, so no more sending a full stack of everything just to build a small platform.
Import from Any: Leave the 'Import from' slot blank to import items from all locations, perfect for fuel, ammo, and repair packs.
Platform to platform transfers: Platforms can request items from, and provide items to, other platforms in orbit.
Hub set requests: Control the space platform hub requests with the circuit network.
Radar Universe mode: Send and receive circuit signals between planets and platforms on a shared channel.
A special cargo bay that inserters can take items out of, so you can unload your landing pad directly into trains, chests, belts or anything else inserters can interact with.
Can be placed in a limited area around the landing pad.
Some changes for both lovers and haters of Quality.
Space Age can now be played without Quality. The Recycler has been split into its own mod, and Quality is a 'Recommended' dependency that is enabled by default.
Quality locomotives and wagons: Faster trains, bigger cargo wagons and fluid wagons.
The 'Space casino' is closed: Quality modules can no longer be used in asteroid reprocessing.
Factorio now runs natively on ARM64 Linux, which means the game runs on Steam Frame, Raspberry Pi (headless servers), Asahi Linux on Apple Silicon MacBooks, the free VPS you claimed from Oracle that one time, and other assorted hardware.
Before you update
2.0 save games will load, but some changes (such as the circuit Input/Output split) may break your existing factory designs.
Once you've updated, blueprints and save games cannot be downgraded to 2.0.
We recommend backing up any saves and blueprints you care about.
Most popular mods have been updated during the experimental period, but some you rely on may not be ready yet.
As always, let us know your thoughts at the usual places.