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Friday Facts #345 - Unit group collision mask & Artillery shell particle
Posted by Klonan on 2020-05-01
Friday Facts #344 - Tile transition collisions & Team Steelaxe speedrun record
Posted by Klonan, Bilka on 2020-04-24
Friday Facts #343 - Environmental particle effects
Posted by Dom, Klonan on 2020-04-17
Friday Facts #342 - The new old tutorial
Posted by Abregado on 2020-04-10
Friday Facts #341 - Audio, Artillery, Attenuation
Posted by Ian, Val on 2020-04-03
Friday Facts #340 - Deep desyncs
Posted by Klonan on 2020-03-27
Friday Facts #339 - Beacon HR + Redesign process
Posted by Albert on 2020-03-20
Friday Facts #338 - The (real) Character GUI
Posted by Twinsen, Bilka on 2020-03-13
Friday Facts #337 - Statistics GUI and Mod Debugger
Posted by Klonan, Oxyd, Justarandomgeek on 2020-03-06
Friday Facts #336 - Offshore pump redesign
Posted by V453000 on 2020-02-28
Friday Facts #335 - Scenario changes, Damage effect filtering
Posted by Klonan on 2020-02-21
Friday Facts #334 - New poison cloud animation, flying robot dying effect
Posted by Ernestas, Posila, Dom, Klonan on 2020-02-14
Friday Facts #333 - Terrain scrolling
Posted by posila on 2020-02-07
Friday Facts #332 - More sounds & Map color tweaks
Posted by Ian, Klonan, V453000 on 2020-01-31
Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Posted by Klonan, V453000, boskid on 2020-01-24
Friday Facts #330 - Main menu and File Share Shenanigans
Posted by Twinsen, wheybags on 2020-01-17
Friday Facts #329 - Campaign reassessment
Posted by Klonan, Abregado, V453000, Wheybags on 2020-01-10
Friday Facts #328 - 2019 recap
Posted by Klonan on 2020-01-03
Friday Facts #327 - 2020 Vision
Posted by Albert, kovarex, Klonan on 2019-12-27
Friday Facts #326 - Particle emitter & Data cache
Posted by Allaizn, Rseding, Klonan on 2019-12-20
Friday Facts #325 - New Explosions and Particles
Posted by Albert, Dom, Klonan on 2019-12-13
Friday Facts #324 - Sound design, Animated trees, Optimizations
Posted by Jitka, Ian, Albert, Allaizn, Rseding on 2019-12-06
Friday Facts #323 - Animated water
Posted by Albert, Ernestas, posila on 2019-11-29
Friday Facts #322 - New Particle system
Posted by Klonan, Rseding on 2019-11-22
Friday Facts #321 - Countdown
Posted by kovarex, Klonan on 2019-11-15
Friday Facts #320 - Color correction
Posted by Albert, V453000 on 2019-11-08
Friday Facts #319 - New T-shirts & Lua event filtering
Posted by Jitka, Albert, Aleš, Klonan, Rseding on 2019-11-01
Friday Facts #318 - New Tooltips
Posted by Twinsen, Rseding on 2019-10-25
Friday Facts #317 - New pathfinding algorithm
Posted by Oxyd, TOGoS, Klonan on 2019-10-18
Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
Posted by wheybags, Twinsen, Abregado, Klonan on 2019-10-11
Friday Facts #315 - New test servers
Posted by Klonan on 2019-10-04
Friday Facts #314 - 0.17 stable
Posted by Klonan, kovarex on 2019-09-27
Factorio version 0.17 - Now stable
Posted by Factorio Team on 2019-09-24
Friday Facts #313 - Light at the end of the bug tunnel
Posted by Klonan, Ernestas, Albert on 2019-09-20
Friday Facts #312 - Fluid mixing saga & Landfill terrain
Posted by Dominik, Ernestas, Albert on 2019-09-13
Friday Facts #311 - New remnants 3
Posted by Albert, Dom, V453000, Bilka on 2019-09-06
Friday Facts #310 - Glowing Heat pipes
Posted by Ernestas, Albert on 2019-08-30
Friday Facts #309 - Controversial opinions
Posted by Twinsen, wheybags, TOGoS, posila, Rseding on 2019-08-23
Friday Facts #308 - Not stable quite yet
Posted by Klonan on 2019-08-16
Friday Facts #307 - 0.17 stable candidate
Posted by Klonan, Bilka on 2019-08-09
Friday Facts #306 - Experimental Demo
Posted by Abregado on 2019-08-02
Friday Facts #305 - The Oil Changes
Posted by Rseding, V453000 on 2019-07-26
Friday Facts #304 - Small bugs; Big changes
Posted by Klonan, Sanqui, V453000, Posila, Twinsen on 2019-07-19
Friday Facts #303 - Under 100 bugs (but still not stable)
Posted by Klonan on 2019-07-12
Friday Facts #302 - The multiplayer megapacket
Posted by Twinsen, Klonan on 2019-07-05
Friday Facts #301 - Crash site: First state
Posted by Ernestas, V453000, Albert, Rseding on 2019-06-28
Friday Facts #300 - Special edition
Posted by Factorio Team on 2019-06-21
Friday Facts #299 - Everything is more complex than expected
Posted by kovarex on 2019-06-14
Friday Facts #298 - Demo upgrade for Stable
Posted by Abregado, Klonan on 2019-06-07
Friday Facts #297 - New resource icons
Posted by Twinsen, v453000 on 2019-05-31
Friday Facts #296 - All kinds of bugs
Posted by Klonan, Rseding on 2019-05-24
Friday Facts #295 - New design for the chemical plant
Posted by Ernestas, Albert on 2019-05-17
Friday Facts #294 - Blog thoughts & Lua documentation improvements
Posted by Klonan, Bilka on 2019-05-10
Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
Posted by albert, Dom, kovarex, Klonan on 2019-05-03
Friday Facts #292 - Inching closer to stable
Posted by Klonan, Twinsen on 2019-04-25
Friday Facts #291 - New Campaign, MP stress testing, HR Icons II
Posted by Abregado, Twinsen, Albert, posila on 2019-04-19
Friday Facts #290 - Rail building changes & High-res icons
Posted by kovarex, Albert on 2019-04-12
Friday Facts #289 - Character GUI
Posted by Albert, Aleš, twinsen, kovarex, Klonan on 2019-04-05
Friday Facts #288 - New remnants, More bugs
Posted by Wheybags, Rseding, Dom, Albert on 2019-03-29
Friday Facts #287 - Just bugs again
Posted by Klonan, kovarex, Sanqui on 2019-03-22
Friday Facts #286 - Pollution cleanup
Posted by Klonan on 2019-03-15
Friday Facts #285 - Bugs, Bugs, Bugs.
Posted by Klonan on 2019-03-08
Friday Facts #284 - 0.17 experimental
Posted by kovarex, Abregado on 2019-03-01
Friday Facts #283 - Prepare to Launch
Posted by kovarex, Albert, V453000, Bilka, Sanqui on 2019-02-22
Friday Facts #282 - 0.17 in sight
Posted by kovarex, TOGos, Ernestas, Albert on 2019-02-15
Friday Facts #281 - For a Few Frames More
Posted by posila on 2019-02-08
Friday Facts #280 - Visual Feedback is the king
Posted by kovarex, Twinsen on 2019-02-01
Friday Facts #279 - Train GUI & Modern Spitter
Posted by kovarex, Albert, Ernestas, V453000 on 2019-01-25
Friday Facts #278 - The new quickbar
Posted by Twinsen, Klonan on 2019-01-18
Friday Facts #277 - GUI progress update
Posted by kovarex, Klonan on 2019-01-11
Friday Facts #276 - Belt item spacing & Script rendering
Posted by Klonan, Bilka on 2019-01-04
Friday Facts #275 - 0.17 Science changes
Posted by V453000 & Albert on 2018-12-28
Friday Facts #274 - New fluid system 2
Posted by Dominik, Klonan, kovarex on 2018-12-21
Friday Facts #273 - Cutscene controller & Localisation plan
Posted by Oxyd, Wheybags, Klonan on 2018-12-14
Friday Facts #272 - Mod GUI
Posted by Twinsen, Rseding on 2018-12-07
Friday Facts #271 - Fluid optimisations & GUI Style inspector
Posted by kovarex on 2018-11-30
Friday Facts #270 - HR Substation & Save/Load overview
Posted by Klonan, Rseding, Albert on 2018-11-23
Friday Facts #269 - Roadmap update & Transport belt perspective
Posted by kovarex & V453000 on 2018-11-16
Friday Facts #268 - The modern Biter
Posted by Ernestas, Albert, Klonan on 2018-11-09
Friday Facts #267 - Experiments, Explosives & Extended tags
Posted by kovarex, Rseding, Wheybags on 2018-11-02
Friday Facts #266 - Cleanup of mechanics
Posted by kovarex on 2018-10-26
Friday Facts #265 - Nomenclature & Steam networking
Posted by Abregado, Rseding on 2018-10-19
Friday Facts #264 - Texture streaming
Posted by posila on 2018-10-12
Friday Facts #263 - Trains in blueprints
Posted by kovarex on 2018-10-05
Friday Facts #262 - Hello my name is: Compilatron
Posted by Abregado, Wheybags on 2018-09-28
Friday Facts #261 - Performance + New player interaction
Posted by kovarex on 2018-09-21
Friday Facts #260 - New fluid system
Posted by Dominik on 2018-09-14
Friday Facts #259 - Scan-codes, Prototype IDs, HR worm
Posted by posila, Rseding, Albert on 2018-09-07
Friday Facts #258 - New autoplace
Posted by TOGoS, Twinsen on 2018-08-31
Friday Facts #257 - NPE/Campaign update
Posted by V453000 on 2018-08-24
Friday Facts #256 - The little things 3
Posted by Klonan on 2018-08-17
Friday Facts #255 - Construction tools
Posted by kovarex on 2018-08-10
Friday Facts #254 - No research queue for you
Posted by kovarex, Sanqui on 2018-08-03
Friday Facts #253 - Fans & Fun
Posted by Klonan, kovarex on 2018-07-27
Friday Facts #252 - Sound design & Map editor
Posted by Val, Albert, Rseding on 2018-07-20
Friday Facts #251 - A Fistful of Frames
Posted by Klonan, posila on 2018-07-13
Friday Facts #250 - Dead end conclusion
Posted by Klonan, Twinsen on 2018-07-06
Friday Facts #249 - Dead end exploration
Posted by kovarex on 2018-06-29
Friday Facts #248 - Not Saturday Facts
Posted by Twinsen, Rseding91 on 2018-06-22
Friday Facts #247 - Pricing and its exploits
Posted by Klonan & kovarex on 2018-06-15
Friday Facts #246 - The GUI update (Part 3)
Posted by kovarex, Twinsen, Albert on 2018-06-08
Friday Facts #245 - Campaign concept
Posted by V453000 & Abregado on 2018-06-01
Friday Facts #244 - Localised plurals & Modernisation progress
Posted by Klonan, kovarex, Posila on 2018-05-25
Friday Facts #243 - New GUI tileset
Posted by kovarex & Albert on 2018-05-18
Friday Facts #242 - Offensive programming
Posted by kovarex on 2018-05-11
Friday Facts #241 - New player experience
Posted by V453000, Abregado, Twinsen on 2018-05-04
Friday Facts #240 - Factorio-data & Fast pipe replace
Posted by Klonan on 2018-04-27
Friday Facts #239 - PAX East report
Posted by Klonan & Twinsen on 2018-04-20
Friday Facts #238 - The GUI update (Part II)
Posted by glex & kovarex on 2018-04-13
Friday Facts #237 - Rich & interactive text
Posted by kovarex on 2018-04-06
Price change
Posted by Factorio Team on 2018-03-30
Friday Facts #236 - Building a rollup
Posted by V435000 on 2018-03-30
Factorio version 0.16 - Now stable
Posted by Factorio Team on 2018-03-29
Friday Facts #235 - 0.16 stable
Posted by kovarex & Rseding on 2018-03-23
Friday Facts #234 - Office pictures
Posted by kovarex & Klonan on 2018-03-16
Friday Facts #233 - Wiki admin
Posted by Klonan & Bilka on 2018-03-09
Friday Facts #232 - PAX, Bugs, Graphs
Posted by Twinsen, Rseding91 and Posila on 2018-03-02
Friday Facts #231 - Belt compression & Crash log uploading
Posted by Twinsen, kovarex on 2018-02-23
Friday Facts #230 - Engine modernisation
Posted by jiri on 2018-02-16
Friday Facts #229 - Taiwan report & Lamp staggering
Posted by Twinsen, Klonan on 2018-02-09
Friday Facts #228 - High resolution turrets
Posted by posila & V453000 on 2018-02-02
Friday Facts #227 - Rendering, Trees & Scenario talk
Posted by Posila, Ernestas & Klonan on 2018-01-26
Friday Facts #226 - New mod portal & other news
Posted by Klonan on 2018-01-19
Friday Facts #225 - Bots versus belts (part 2)
Posted by Twinsen, kovarex & V435000 on 2018-01-12
Friday Facts #224 - Bots versus belts
Posted by Twinsen & Kovarex on 2018-01-05
Friday Facts #223 - Reflections on 2017
Posted by kovarex on 2017-12-29
Friday Facts #222 - Christmas avalanche
Posted by kovarex on 2017-12-22
Friday Facts #221 - 0.16 is out
Posted by kovarex & Klonan on 2017-12-15
Friday Facts #220 - The best Friday Facts ever
Posted by Twinsen on 2017-12-08
Friday Facts #219 - Cliffs
Posted by Twinsen, Albert, TOGoS on 2017-12-01
Friday Facts #218 - Import bpy, Export player
Posted by V453000 & Twinsen on 2017-11-24
Friday Facts #217 - Just another Friday Facts
Posted by Twinsen & Rseding91 on 2017-11-17
Friday Facts #216 - Paving a path for the GUI update
Posted by kovarex on 2017-11-10
Friday Facts #215 - Multithreading issues
Posted by kovarex & Klonan on 2017-11-03
Friday Facts #214 - Concrete rendering
Posted by Posila on 2017-10-27
Friday Facts #213 - The little things 2
Posted by Klonan on 2017-10-20
Friday Facts #212 - The GUI update (Part 1)
Posted by Twinsen on 2017-10-13
Friday Facts #211 - The little things
Posted by kovarex on 2017-10-06
Friday Facts #210 - Circuit connector module implementation
Posted by V453000 on 2017-09-29
Friday Facts #209 - Optimisation is a way of life
Posted by kovarex on 2017-09-21
Friday Facts #208 - Tips and tricks improvement
Posted by kovarex & Klonan on 2017-09-15
Friday Facts #207 - Lua noise specification
Posted by HanziQ & TOGoS on 2017-09-08
Friday Facts #206 - Workflow optimisation
Posted by kovarex on 2017-09-01
Friday Facts #205 - Teaching the things that everybody knows
Posted by Klonan on 2017-08-25
Friday Facts #204 - Another day, another optimisation
Posted by kovarex & Zulan on 2017-08-18
Friday Facts #203 - Logistic buffer chest
Posted by kovarex & Klonan on 2017-08-11
Friday Facts #202 - High res circuit connectors
Posted by kovarex on 2017-08-04
Friday Facts #201 - 0.15 Stable, but not really
Posted by kovarex & Rseding on 2017-07-28
Friday Facts #200 - Plans for 0.16
Posted by kovarex & TOGoS on 2017-07-21
Friday Facts #199 - The story of tile transitions
Posted by kovarex on 2017-07-14
Friday Facts #198 - Rail segment visualisation
Posted by kovarex on 2017-07-07
Friday Facts #197 - Chugging along
Posted by Klonan on 2017-06-30
Friday Facts #196 - Back on track
Posted by Rseding91, Twinsen & Klonan on 2017-06-23
Friday Facts #195 - Poles re-design
Posted by Albert on 2017-06-16
Friday Facts #194 - Automated combinator pipeline
Posted by V453000 on 2017-06-09
Friday Facts #193 - Party planning & plans
Posted by Klonan & V453000 on 2017-06-02
Friday Facts #192 - One million
Posted by kovarex on 2017-05-26
Friday Facts #191 - Gui improvements
Posted by Twinsen on 2017-05-19
Friday Facts #190 - The quiet days
Posted by Klonan on 2017-05-12
Friday Facts #189 - Specifying the 1.0
Posted by kovarex on 2017-05-05
Friday Facts #188 - Bug, Bug, Desync
Posted by Klonan & Twinsen on 2017-04-28
Friday Facts #187 - Space science & 0.15 graphics
Posted by V453000 on 2017-04-21
Friday Facts #186 - Marathon testing
Posted by Klonan on 2017-04-14
Friday Facts #185 - Progress report
Posted by Klonan on 2017-04-07
Friday Facts #184 - Five years of Factorio
Posted by kovarex & Rseding on 2017-03-31
Friday Facts #183 - Aiming for the release date
Posted by kovarex on 2017-03-24
Friday Facts #182 - Optimizations, always more optimizations
Posted by Rseding91 on 2017-03-17
Friday Facts #181 - Calm before the storm
Posted by Klonan & V453000 on 2017-03-10
Friday Facts #180 - Map improvements
Posted by kovarex on 2017-03-03
Friday Facts #179 - New resource graphics & concrete
Posted by V453000 on 2017-02-24
Friday Facts #178 - Minimal mode and Mini-tutorials
Posted by Klonan on 2017-02-17
Friday Facts #177 - Difficulty settings
Posted by Rseding91 on 2017-02-10
Friday Facts #176 - Belts optimization for 0.15
Posted by Harkonnen on 2017-02-03
Friday Facts #175 - Programmable Speaker
Posted by Twinsen on 2017-01-27
Friday Facts #174 - Mod gui
Posted by Klonan on 2017-01-20
Friday Facts #173 - Nuclear stuff is almost done
Posted by kovarex on 2017-01-13
Friday Facts #172 - Blending and Rendering
Posted by Posila & V453000 on 2017-01-06
Friday Facts #171 - So long 2016
Posted by Klonan on 2016-12-30
Friday Facts #170 - Blueprint library GUI design and redesign
Posted by Oxyd on 2016-12-23
Friday Facts #169 - Combat revisit 2
Posted by Twinsen & Klonan on 2016-12-16
Friday Facts #168 - Nightvision Nightmare
Posted by Posila on 2016-12-09
Friday Facts #167 - Reactors Operational
Posted by Klonan on 2016-12-02
Friday Facts #166 - Combat Revisit
Posted by Klonan on 2016-11-25
Friday Facts #165 - Death by a thousand cuts
Posted by Rseding91 on 2016-11-18
Friday Facts #164 - Nuclear power
Posted by kovarex on 2016-11-11
Friday Facts #163 - New rails & New problems
Posted by V453000 on 2016-11-04
Friday Facts #162 - Theme Art Again
Posted by Klonan on 2016-10-28
Friday Facts #161 - Infinite Research and Blueprint Library
Posted by Tomas & kovarex on 2016-10-21
Friday Facts #160 - Playtesting
Posted by kovarex on 2016-10-14
Friday Facts #159 - Research revolution
Posted by kovarex on 2016-10-07
Friday Facts #158 - The end of the 32 bit era
Posted by kovarex on 2016-09-30
Friday Facts #157 - We are able to eat paper, but we don't do it
Posted by kovarex on 2016-09-23
Friday Facts #156 - Massive Multiplayer
Posted by Tomas on 2016-09-16
Friday Facts #155 - Settling into fall
Posted by Klonan on 2016-09-09
Friday Facts #154 - Challenge us
Posted by kovarex on 2016-09-02
Friday Facts #153 - 0.13 Stable, 0.14 Experimental
Posted by Klonan on 2016-08-26
Friday Facts #152 - Team production challenge
Posted by kovarex on 2016-08-19
Friday Facts #151 - The plans for 0.14
Posted by kovarex on 2016-08-12
Friday Facts #150 - New Terrain Experiments
Posted by Tomas on 2016-08-05
Friday Facts #149 - Deep down in multiplayer
Posted by kovarex on 2016-07-29
Friday Facts #148 - Optimizations for 0.14
Posted by Rseding91 on 2016-07-22
Friday Facts #147 - Multiplayer rewrite
Posted by kovarex on 2016-07-15
Friday Facts #146 - The GFX workflow
Posted by Albert on 2016-07-08
Friday Facts #145 - 0.13 experimental is out
Posted by kovarex on 2016-07-01
Friday Facts #144 - The gfx report
Posted by albert on 2016-06-24
Friday Facts #143 - Matching server and UDP NAT punching
Posted by cube on 2016-06-17
Friday Facts #142 - Playtesting
Posted by kovarex on 2016-06-10
Friday Facts #141 - Mod Portal
Posted by kovarex on 2016-06-03
Friday Facts #140 - Soon
Posted by kovarex on 2016-05-27
Friday Facts #139 - Wrapping Up MP UI
Posted by Tomas on 2016-05-20
Friday Facts #138 - Better Circuit Network III
Posted by Robert on 2016-05-13
Friday Facts #137 - The release scarecrow
Posted by kovarex on 2016-05-06
Friday Facts #136 - Map Transfers
Posted by Cube on 2016-04-29
Friday Facts #135 - Getting Organized
Posted by Tomas on 2016-04-22
Friday Facts #134 - Signal placement indicator
Posted by kovarex on 2016-04-15
Friday Facts #133 - The train struggle
Posted by kovarex on 2016-04-08
Friday Facts #132 - Side Project
Posted by Tomas on 2016-04-01
Friday Facts #131 - Roadmap shuffle
Posted by kovarex on 2016-03-25
Friday Facts #130 - Steam release side effects
Posted by Klonan on 2016-03-18
Friday Facts #129 - The late game
Posted by kovarex on 2016-03-11
Friday Facts #128 - Back down to Earth
Posted by kovarex on 2016-03-04
Friday Facts #127 - Steam Status III: Thank You
Posted by Tomas on 2016-02-26
Steam Keys Available
Posted by Tomas on 2016-02-23
Friday Facts #126 - Steam Status II and Trains Stuff
Posted by Tomas on 2016-02-19
Friday Facts #125 - Achievements
Posted by kovarex on 2016-02-12
Friday Facts #124 - Steam Status I
Posted by Tomas on 2016-02-05
Friday Facts #123 - Better Circuit Network II
Posted by Robert on 2016-01-30
Friday Facts #122 - Better Circuit Network I
Posted by Robert on 2016-01-22
Friday Facts #121 - Path Finder Optimisation II
Posted by Tomas on 2016-01-15
Friday Facts #120 - Spidertron
Posted by kovarex on 2016-01-08
Friday Facts #119 - Happy 2016
Posted by Tomas on 2016-01-01
Friday Facts #118 - Improving productivity
Posted by kovarex on 2015-12-25
Friday Facts #117 - Path Finder Optimisation I
Posted by Tomas on 2015-12-18
Friday Facts #116 - Strategy Guide
Posted by Tomas on 2015-12-11
Friday Facts #115 - The power switch
Posted by kovarex on 2015-12-08
Friday Facts #114 - Better train conditions
Posted by kovarex on 2015-11-27
Friday Facts #113 - Better rail building
Posted by kovarex on 2015-11-20
Friday Facts #112 - Better noise
Posted by Tomas on 2015-11-13
Friday Facts #111 - Long term plans
Posted by kovarex on 2015-11-06
Friday Facts #110 - Tech art finished
Posted by Tomas on 2015-10-30
Friday Facts #109 - The team photo
Posted by kovarex on 2015-10-23
Friday Facts #108 - Unexpected features
Posted by kovarex on 2015-10-16
Friday Facts #107 - The Wedding
Posted by Tomas on 2015-10-09
Friday Facts #106 - Brain satisfaction tool
Posted by kovarex on 2015-10-02
Friday Facts #105 - The Grey Zone
Posted by Tomas on 2015-09-25
Friday Facts #104 - Deadlines ahead
Posted by Tomas on 2015-09-18
Friday Facts #103 - Prototyping ahead
Posted by kovarex on 2015-09-11
Friday Facts #102 - Getting close
Posted by Tomas on 2015-09-04
Friday Facts #101 - The players are real people
Posted by kovarex on 2015-08-28
Friday Facts #100 - So old
Posted by Tomas on 2015-08-21
Friday Facts #99 - MP forwarding
Posted by Tomas on 2015-08-14
Friday Facts #98 - Just fixing bugs
Posted by kovarex on 2015-08-07
Friday Facts #97 - Greenlight preparations
Posted by kovarex on 2015-07-31
Friday Facts #96 - The fixing phase
Posted by Tomas on 2015-07-24
Friday Facts #95 - 0.12 Release today
Posted by kovarex on 2015-07-17
Friday Facts #94 - No 0.12 Release today
Posted by kovarex on 2015-07-10
Friday Facts #93 - Furious Finish
Posted by Tomas on 2015-07-03
Friday Facts #92 - Personal roboport
Posted by Michal on 2015-06-26
Friday Facts #91 - Being the evil guy
Posted by kovarex on 2015-06-19
Friday Facts #90 - Trying to be on schedule
Posted by kovarex on 2015-06-12
Friday Facts #89 - Timetables
Posted by kovarex on 2015-06-05
Friday Facts #88 - Combinators
Posted by Robert on 2015-05-29
Friday Facts #87 - Visitors
Posted by Tomas on 2015-05-22
Friday Facts #86 - Trees
Posted by kovarex on 2015-05-15
Friday Facts #85 - Sales Stats
Posted by Tomas on 2015-05-08
Friday Facts #84 The wedding day preparations
Posted by kovarex on 2015-05-01
Friday Facts #83 - Hide the latency
Posted by Tomas on 2015-04-24
Friday Facts #82 - Optimisations
Posted by kovarex on 2015-04-17
Friday Facts #81 - Chain signals
Posted by kovarex on 2015-04-10
Friday Facts #80 - Crazy Start
Posted by Tomas on 2015-04-03
Friday Facts #79 - Week flies by
Posted by Tomas on 2015-03-27
Friday Facts #78 - Focused on 0.12
Posted by kovarex on 2015-03-20
Friday Facts #77 - Theme art ahead
Posted by Tomas on 2015-03-13
Friday Facts #76 - MP inside out
Posted by Blue Cube on 2015-03-06
Friday Facts #75 - False hopes
Posted by Tomas on 2015-02-27
Friday Facts #74 - The brainstorming
Posted by Tomas on 2015-02-20
Friday Facts #73 - Minds versus bytes
Posted by kovarex on 2015-02-13
Friday Facts #72 - Back to the cold
Posted by Tomas on 2015-02-06
Friday Facts #71 - To the stars
Posted by Kovarex on 2015-01-30
Friday Facts #70 - The smooth FPS
Posted by Kovarex on 2015-01-23
Friday Facts #69 - Sympathy for the creeper
Posted by albert on 2015-01-17
Friday Facts #68 - The trains
Posted by kovarex on 2015-01-09
Friday Facts #67 - Happy new year
Posted by kovarex on 2015-01-02
Friday Facts #66 - Merry christmas
Posted by kovarex on 2014-12-26
Friday Facts #65 - Hello from India
Posted by Tomas on 2014-12-19
Friday Facts #64 - The plans
Posted by kovarex on 2014-12-12
Friday Facts #63 - The endless struggle
Posted by kovarex on 2014-12-05
Friday Facts #62 - The automation of Factorio
Posted by kovarex on 2014-11-28
Friday Facts #61 - Into India
Posted by Tomas on 2014-11-21
Friday Facts #60 - Tests all around
Posted by Tomas on 2014-11-14
Friday Facts #59 - The new office
Posted by Tomas on 2014-11-07
Friday Facts #58 - It is here
Posted by Tomas on 2014-10-31
Friday Facts #57 - One week left
Posted by Tomas on 2014-10-24
Friday Facts #56 - A lot of new stuff
Posted by kovarex on 2014-10-17
Friday Facts #55 - MP preview
Posted by Tomas on 2014-10-10
Friday Facts #54 - Bug in bug reporting of other bug
Posted by kovarex on 2014-10-03
Friday Facts #53 - Multikulti Multiplayer
Posted by kovarex on 2014-09-26
Friday Facts #52 - Ups and Downs
Posted by Tomas on 2014-09-19
Friday Facts #51 - First MP Game
Posted by Tomas on 2014-09-12
Friday Facts #50 - Growing secretly
Posted by kovarex on 2014-09-05
Friday Facts #49 - Goodbye holidays
Posted by Tomas on 2014-08-29
Friday Facts #48 - Effectivity in the long run
Posted by kovarex on 2014-08-22
Friday Facts #47 - CRC fun
Posted by Tomas on 2014-08-15
Friday Facts #46 - Knowledge sharing
Posted by Tomas on 2014-08-08
Friday Facts #45 - The second wave
Posted by kovarex on 2014-08-01
Friday Facts #44 - Decision making
Posted by kovarex on 2014-07-25
Friday Facts #43 - Cucumber time
Posted by Tomas on 2014-07-18
Friday Facts #42 - Shadow troubles
Posted by Tomas on 2014-07-11
Friday Facts #41 - Back to the MP
Posted by Tomas on 2014-07-04
Friday Facts #40 - Working remotely
Posted by Tomas on 2014-06-27
Friday Facts #39 - Digging too deep
Posted by kovarex on 2014-06-20
Friday Facts #38 - Bug fixing time
Posted by Tomas on 2014-06-13
Friday Facts #37 - The 0.10 is here
Posted by kovarex on 2014-06-06
Friday Facts #36 - Better late than sorry
Posted by Tomas on 2014-05-31
Friday Facts #35 - Lighthouse keeper
Posted by kovarex on 2014-05-23
Paysafecard and Presentation
Posted by Tomas on 2014-05-20
Friday Facts #34 - Sales, Support, Stress and Steam
Posted by Tomas on 2014-05-16
Friday Facts #33 - Announcements
Posted by Tomas on 2014-05-09
Friday Facts #32 - The New Trailer
Posted by Tomas on 2014-05-02
Friday Facts #31 - Factorio is going places
Posted by kovarex on 2014-04-25
Busy weekend
Posted by Tomas on 2014-04-21
Friday Facts #30 - Full time on MP
Posted by Tomas on 2014-04-18
Friday Facts #29 - So many ideas
Posted by kovarex on 2014-04-11
Friday Facts #28 - The pack is back
Posted by Tomas on 2014-04-04
Friday Facts #27 - The Roadmap
Posted by kovarex on 2014-03-28
Friday Facts #26 - How to satisfy achievers
Posted by kovarex on 2014-03-21
Friday Facts #25 - Mods and Forums
Posted by kovarex on 2014-03-14
Friday Facts #24 - Inserter reskin
Posted by Tomas on 2014-03-07
Friday Facts #23 - Year after
Posted by Tomas on 2014-02-28
Friday Facts #22 - Biters strike back
Posted by Tomas on 2014-02-21
Friday Facts #21 - Happy St. V day
Posted by Tomas on 2014-02-14
Friday Facts #20 - The Release Buzz
Posted by Kovarex on 2014-02-07
Friday Facts #19
Posted by Tomas on 2014-01-31
Friday Facts #18
Posted by Tomas on 2014-01-24
Friday Facts #17
Posted by Tomas on 2014-01-17
Friday Facts #16
Posted by Tomas on 2014-01-10
Friday Facts #15
Posted by Tomas on 2014-01-03
Friday Facts #14
Posted by Tomas on 2013-12-27
Merry Christmas
Posted by Tomas on 2013-12-24
Friday Facts #13
Posted by Tomas on 2013-12-20
Friday Facts #12
Posted by Tomas on 2013-12-14
Friday Facts #11
Posted by Tomas on 2013-12-06
Friday Facts #10
Posted by Kovarex on 2013-11-29
Friday Facts #9
Posted by Tomas on 2013-11-22
Friday Facts #8
Posted by Tomas on 2013-11-15
Friday Facts #7
Posted by Tomas on 2013-11-08
Friday Facts #6
Posted by Tomas on 2013-11-01
Friday Facts #5
Posted by Tomas on 2013-10-25
Friday Facts #4
Posted by Tomas on 2013-10-18
Friday Facts #3
Posted by Tomas on 2013-10-11
Friday Facts #2
Posted by Tomas on 2013-10-04
Friday Facts #1
Posted by Tomas on 2013-09-27
Our youtube channel
Posted by Tomas on 2013-09-09
Factorio 0.6.4 is stable
Posted by Tomas on 2013-08-23
Back from the holidays
Posted by Tomas on 2013-08-23
New look
Posted by Tomas on 2013-07-31
The Perks (Part 2)
Posted by Tomas on 2013-07-10
Factorio 0.5.2 released
Posted by Tomas on 2013-06-24
Factorio in the library
Posted by Tomas on 2013-05-20
Factorio 0.4.1 released
Posted by Tomas on 2013-05-06
The Perks (Part 1)
Posted by Tomas on 2013-04-15
Factorio 0.3.0 released
Posted by Tomas on 2013-03-29
Preorder Started
Posted by Tomas on 2013-03-18
Preorder starting soon
Posted by Tomas on 2013-03-15
What next ?
Posted by Tomas on 2013-03-07
Indiegogo Campaign Is Over
Posted by Tomas on 2013-03-04
Indiegogo Last Week
Posted by Tomas on 2013-02-26
Almost 10 000
Posted by Tomas on 2013-02-22
Getting the Alpha
Posted by Tomas on 2013-02-13
Indiegogo campaign progress
Posted by Tomas on 2013-02-11
Indiegogo campaign just started !
Posted by Tomas on 2013-02-01
Factorio 0.2.0 released
Posted by Tomas on 2013-01-13
The demo is out
Posted by Tomas on 2012-12-31
Deadlines flying by
Posted by Tomas on 2012-12-15
Coding till 4 am
Posted by Tomas on 2012-11-21
Steadily forward
Posted by Tomas on 2012-11-02
Here we are
Posted by Tomas on 2012-10-24