it has been long, but successful week, mainly because we gave our first tax returns containing Factorio earnings while keeping mental health intact, hopefully.
As celebration of the 2^13 copies we are about to approach I made a Factorio version of the game everyone is playing now , the time you can spend on it should justify the shorter length of this text :)
Apart playing 2048 we managed to make 2 bugfix releases this weak just to find out, there are still some small bugs left, but the version is close to be stable for sure. So we sit down and it took us few short minutes to write down the roadmap that will take us almost the rest of this year to finish. There are many smaller things on the way, but these are the milestones we would like to aim for.
What we are still unsure about is when to try to hit the steam+bigger exposure button. I just read my post on the steam from half a year ago, where we stated, that when 0.6 is stable, we will get the trailer and we will apply for steam. Here we are waiting for the 0.9, the trailer almost finished, but still not sure whether we should really start the campaign now. When we start imagining the additions and polishing we have planned for the foreseeable future, the only rational thing that seems to be viable now is to wait for these. We still believe that we have just single shot for the first impression and if we shoot too early for it, we risk to hit our leg.
The updated look of the belts
We are always eager to learn what you think at our forums.